Terrania
The Continent of the Kings
Terrania is a content in the northern hemisphere of Mithrym. It stretches from the colder northern seas, through temperate regions all the way to the northern end of Arrenia. The continent consists of six major countries, some with well defined borders between them and others surrounded by wilderness. Those in the north of Terrania are subject to heavy snowfall in winter with some permafrost. The temperate zone enjoys mild weather with minimal change from Winter to Summer. And those in the south enjoy a warm climate with wet Winters.
Cellin
Along with its sister nation of Angmark, Cellin forms the northern half of an island in the west of Terrania. The landscape is dominated by mountains and hills with deep valleys in between often with long, deep lakes at the bottom. Much of the country is covered in snow and ice for about nine months of the year with some patches of permafrost.
The people of Cellin are hard and resilient. The modern kingdom was formed out of a clan system which was united by the first king many centuries ago. Due to the harsh environment, towns and villages are formed either by building wooden houses and halls around the lakes, making use of the thick forests for cover, or by constructing large, stone castles built into the mountain tops with passages and tunnels running deep into the earth to provide safe shelter from the harsher seasons.
Capital City: Dundaen
Angmark
To the south of Cellin, making up the rest of the island, is the kingdom of Angmark. Originally covered in rollin forests, the modern country has had much of its woodland stripped away to build large towns and cities, leaving behind rolling fields that have been turned to farming. While some larger hills can be seen around the country, it is for the most part quite flat, running down to the sea where long, stony beaches have given way to teaming dockyards.
The people of Angmark are tenacious although not well suited to harsher environments due to their own quite temperate setting. Towns and cities are large and nebulous with successive generations expanding ancient settlements to their modern size.
Capital City: Eofric
Gallio
Central to the main land mass of Terrania, Gallio sits just across a channel of water from Angmark. Stretching from the northern coast right down to the southern, Gallio enjoys a temperate climate in its north and a hot, dry climate in its south. This gradient of temperature and humidity has leant the nation to a variety or farming and brewing, making it famous for its prepared foods such as cheese and its brewed drinks such as wine and brandy.
The people of Gallio are relaxed and generally quite calm although they are still fiercely defensive of their homeland. Cities are formed around large castles and manor houses occupied by the aristocracy with smaller villages dotted about the countryside, usually built by/for a single extended family group.
Capital City: Luissia
Richten
Far to the north of Terrania, stretching down to the centre of the continent, the kingdom or Richten is cold and hard with many mountains and hills climbing out of deep, thick forests. The northern most parts of the country are covered in snow and ice with large areas of permafrost. Most of the population live further south, among the forests of the more temperate region.
The people of Richten are hard and usually very serious-minded with a keen cultural identity of engineering and precision. Settlements are formed around large, hilltop castles in which the ruling class live while the serving class live in tall, wooden houses built around.
Capital City: Burlburg
Espon
Well placed in the south-west of Terrania, The kingdom of Espon enjoys a warm climate and a vast coastline. Much of the north is covered in thick forests while the south includes some small arid, desert areas. The kingdom has a large fleet of ships it uses to trade with the empires of Arrenia to the south and is frequently at war with any other Terranian nations that attempt to do likewise.
The people of Espon are hard working and determined. Many of the larger settlements are formed at the coast around he large docks of the navy. Inland towns and villages are sparse but densely built with many tall houses side by side with narrow streets in between.
Capital City: Barrasolla
Tillio
Set in the south east of Terrania, Tillio enjoys a warm climate but without the arid environments of its western counterpart, Espon. Vast plains with rich, green grass give way to tall mountains and hills with snow at their high peaks.
The people of Tillio place a high cultural importance on religion and tradition. Cities and towns are almost exclusively formed in walled settlements atop the hills and mountains with large, lonely farmsteads formed on the plains.
Capital City: Rema