2nd Level Wizard Spells

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Climb

Duration

  • 1 hour

Effect

  • Until the spell ends, one willing character you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving their hands free, at the same speed and with the same ease as if they were walking on normal ground.



Dark

Duration

  • 10 minutes

Effect

  • Magical darkness spreads from a point you choose within 20 m of you and fills a 5 m sphere for the duration. Any light within the sphere, that was cast as a Simple Spell by a Wizard or Cleric, is dispelled.



Hold

Duration

  • 1 minute

Effect

  • A character, creature or monster you can see within 20 m must succeed on a DC 13 Wisdom check or be paralyzed for 1 minute, unable to move or take any actions or bonus actions.



Invisibility

Duration

  • 1 hour

Effect

  • A character, creature or monster you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on their person. The spell ends if the target makes an attack or casts a spell.