Wizards' Simple Spells
Flame
Effect
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A dart of fire shoots from your hand towards an enemy or object. Items are automatically hit by this spell. If hit, an enemy or item is set on fire and will continue to take damage automatically each round until an action is used to extinguish it. For an enemy … magical, +4 to hit, 1d8 damage, range 10 m. For an object … the item is on fire.
Freeze
Effect
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A dart of ice shoots from your hand towards an enemy or object. Items are automatically hit by this spell. If hit, an enemy or item is frozen and cannot move or be opened until a Normal Brawn Skill Check breaks the ice. For an enemy … magical, +4 to hit, 1d8 damage, range 10 m. For an object … the item is frozen.
Poison
Effect
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By touching your hand against an item of food or drink, you may cause it to become poisonous to any who consume it. Casting this spell against an enemy, they must succeed on a DC 15 Constitution Check or become Poisoned. Once poisoned by this spell’s effect, a creature takes 1d6 damage every minute until they are healed or they die.
Shock
Effect
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A dart of electricity shoots from your hand towards an enemy or object. Items are automatically hit by this spell. If hit, an enemy or item is electrocuted and will take double damage if wearing metal armour or standing in water. For an enemy … magical, +4 to hit, 1d8 damage, range 10 m.