The Ancient Beasts
Pterodactyl
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+1
+2
+0
-4
-1
-3
12
15
10
2
9
5
Armour Class
Hit Points
Speed
13
13
10 m (Fly)
Attacks
-
Bite: Melee Attack, +3 to hit, 2d4 + 1 damage
Stegosaurus
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+7
-1
+6
-4
+1
+0
24
8
22
3
12
10
Armour Class
Hit Points
Speed
17
112
12.5 m
Attacks
-
A creature hit by a Tail attack must succeed on an Expert Brawn Check or be knocked to the ground
-
Tail: Melee Attack, +10 to hit, 3d8 + 7 damage
-
Stomp: Melee Attack, +10 to hit, 3d12 + 7 damage
Triceratops
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+6
-1
+3
-4
+0
-3
22
9
17
2
11
5
Armour Class
Hit Points
Speed
13
95
17.5 m
Attacks
-
Gore: Melee Attack, +9 to hit, 4d8 + 6 damage
-
Stomp: Melee Attack, +9 to hit, 3d10 + 6 damage
Tyrannosaurus
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+7
+0
+4
-4
+1
-1
25
10
19
2
12
9
Armour Class
Hit Points
Speed
13
136
17.5 m
Attacks
-
Tyranasauruses make two attacks per round: one with their bite and one with their tail
-
Bite: Melee Attack, +10 to hit, 4d12 + 7 damage
-
Tail: Melee Attack, +10 to hit, 3d8 + 7 damage