Wildlife of Arrenia

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Bats

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+2
-1
-4
+1
-3
2
15
8
2
12
4
Armour Class
Hit Points
Speed
12
1
10 m (fly)

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Birds (Hunting)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-2
+4
+0
-3
-1
-1
6
18
10
5
8
9
Armour Class
Hit Points
Speed
13
8
30 m (fly)

Attacks

  • Claws: Melee Attack, +5 to hit, 2d4 damage



Cheetahs

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+2
+3
+1
-4
+1
-1
15
16
12
3
12
8
Armour Class
Hit Points
Speed
15
30
12.5 m

Attacks

  • Bite: Melee Attack, +5 to hit, 1d10 + 3 damage

  • Claws: Melee Attack, +5 to hit, 1d10 + 3 damage



Elephants

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+6
-1
+3
-4
+0
-2
22
9
17
3
11
6
Armour Class
Hit Points
Speed
12
76
12.5 m

Attacks

  • Gore: Melee Attack, +8 to hit, 3d8 + 6 damage

  • Stomp: Melee Attack, +8 to hit, 3d10 + 6 damage



Fish (River)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-3
+1
+0
-5
-2
-5
5
13
10
1
6
1
Armour Class
Hit Points
Speed
12
7
7.5 m (swim)

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Fish (Sea)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-1
+0
+2
-5
-2
-5
9
11
14
1
6
1
Armour Class
Hit Points
Speed
12
9
10 m (swim)

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Hares

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+1
-1
-4
+0
-4
3
12
8
2
11
3
Armour Class
Hit Points
Speed
12
3
12.5 m

Attacks

  • Bite: Melee Attack, +3 to hit, 1d1 damage



Jungle Fowl

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-3
+0
-1
-4
+1
-3
5
11
9
3
12
4
Armour Class
Hit Points
Speed
11
2
10 m

Attacks

  • Peck: Melee Attack, +1 to hit, 1d4 - 2 damage



Lions

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+3
+2
+1
-4
+1
-1
17
15
13
3
12
8
Armour Class
Hit Points
Speed
12
26
17.5 m

Attacks

  • Bite: Melee Attack, +5 to hit, 1d8 + 3 damage

  • Claws: Melee Attack, +5 to hit, 1d6 + 3 damage



Monkeys

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-3
+2
+0
-2
+1
-2
5
15
10
6
12
7
Armour Class
Hit Points
Speed
12
2
10 m

Attacks

  • Bite: Melee Attack, +4 to hit, 1d1 damage



Oxen

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+4
+2
+1
-4
+1
-3
18
14
12
2
12
5
Armour Class
Hit Points
Speed
11
22
17.5 m

Attacks

  • Gore: Melee Attack, +6 to hit, 2d8 + 4 damage

  • Hooves: Melee Attack, +6 to hit, 1d12 + 4 damage



Snakes

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+3
+0
-5
+0
-4
2
16
11
1
10
3
Armour Class
Hit Points
Speed
13
2
10 m

Attacks

  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Bite: Melee Attack, +5 to hit, 1d1 damage



Tigers

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+3
+2
+2
-4
+1
-1
17
15
14
3
12
8
Armour Class
Hit Points
Speed
12
37
12.5 m

Attacks

  • Bite: Melee Attack, +5 to hit, 1d10 + 3 damage

  • Claws: Melee Attack, +5 to hit, 1d8 + 3 damage



Warthogs

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+1
+0
+1
-4
-1
-3
13
11
12
2
9
5
Armour Class
Hit Points
Speed
11
11
12.5 m

Attacks

  • Tusk: Melee Attack, +3 to hit, 1d6 + 1 damage



Zebras

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+3
+0
+2
-4
-2
-1
16
10
14
2
7
8
Armour Class
Hit Points
Speed
10
13
20 m

Attacks

  • Hooves: Melee Attack, +5 to hit, 2d4 + 3 damage