Wildlife of Pulvisia

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Ants (Giant)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+2
+1
+2
-5
-1
-4
15
13
15
1
9
2
Armour Class
Hit Points
Speed
14
52
12.5 m

Attacks

  • Giant Ants make two attacks per round: one with their bite and one with their sting

  • Bite: Melee Attack, +4 to hit, 1d8 + 2 damage

  • Sting: Melee Attack, +4 to hit, 1d8 + 2 damage



Birds (Small)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-5
+2
+1
-4
+0
-3
1
14
12
2
10
4
Armour Class
Hit Points
Speed
11
3
12.5 m (fly)

Attacks

  • Peck: Melee Attack, +2 to hit, 1d1 damage



Cassowaries

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+1
+2
+1
-3
+2
-3
13
15
12
4
14
5
Armour Class
Hit Points
Speed
11
15
15 m

Attacks

  • Peck: Melee Attack, +4 to hit, 1d6 damage



Crocodiles

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+2
+0
+1
-4
+0
-3
15
10
13
2
10
5
Armour Class
Hit Points
Speed
12
19
7.5 m (walk)
10 m (swim)

Attacks

  • Bitten creatures are grappled until they succeed on a Normal Brawn Check

  • Bite: Melee Attack, +4 to hit, 7 (1d10 + 2) damage



Devils

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+0
+1
+2
-4
+1
-2
10
13
14
2
13
6
Armour Class
Hit Points
Speed
14
6
7.5 m

Attacks

  • Devils make three attacks per round: one with their bite and two with their claws

  • Bite: Melee Attack, +3 to hit, 1d4 damage

  • Claws: Melee Attack, +3 to hit, 1d4 damage



Dingoes

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+0
+3
+1
-4
+1
-3
10
16
12
3
12
5
Armour Class
Hit Points
Speed
13
11
12.5 m

Attacks

  • Bite: Melee Attack, +4 to hit, 1d6 damage



Eagles

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-2
+2
+0
-4
+2
-2
6
15
10
2
14
7
Armour Class
Hit Points
Speed
12
3
20 m (fly)

Attacks

  • Talons: Melee Attack, +4 to hit, 1d4 + 2 damage



Emus

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+2
+2
+1
-3
+2
-2
15
14
12
4
14
6
Armour Class
Hit Points
Speed
12
19
17.5 m

Attacks

  • Emus make two attacks per round: one with their beak and one with their claws

  • Beak: Melee Attack, +5 to hit, 1d6 + 2 damage

  • Claws: Melee Attack, +5 to hit, 1d10 + 2 damage



Fish (River)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-1
+1
+1
-5
-3
-5
8
12
12
1
5
1
Armour Class
Hit Points
Speed
12
7
12.5 m (swim)

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Kangaroos

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+2
+3
+2
-3
+0
-2
15
16
15
4
10
6
Armour Class
Hit Points
Speed
15
26
20 m

Attacks

  • Kangaroos make two attacks per round: one with their kick and one with their claws

  • Kick: Melee Attack, +5 to hit, 2d8 + 2 damage

  • Claws: Melee Attack, +5 to hit, 1d8 + 2 damage



Koalas

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-3
+1
+1
-4
+0
-2
4
12
12
3
10
6
Armour Class
Hit Points
Speed
12
3
5 m

Attacks

  • Claws: Melee Attack, +0 to hit, 1d1 damage



Millipedes (Giant)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-3
+2
+1
-5
-2
-4
5
14
12
1
7
3
Armour Class
Hit Points
Speed
13
4
10 m

Attacks

  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Bite: Melee Attack, +4 to hit, 1d4 + 2 damage



Platypus

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+1
+0
-4
+1
-3
3
12
10
2
12
5
Armour Class
Hit Points
Speed
11
2
5 m (walk)
12.5 m (swim)

Attacks

  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Spur: Melee Attack, +0 to hit, 1d1 damage



Quokkas

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+0
+0
-4
-1
+1
2
11
10
2
8
12
Armour Class
Hit Points
Speed
10
2
7.5 m

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Quolls

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-1
+1
+0
-3
+0
-2
8
12
11
4
10
6
Armour Class
Hit Points
Speed
11
4
7.5 m

Attacks

  • Bite: Melee Attack, +1 to hit, 1d4 damage



Sharks

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+2
+1
+1
-5
+0
-3
14
13
13
1
10
4
Armour Class
Hit Points
Speed
12
22
12.5 m (swim)

Attacks

  • Bite: Melee Attack, +4 to hit, 1d8 + 2 damage



Spiders (Giant)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+2
+3
+1
-4
+0
-3
14
16
12
2
11
4
Armour Class
Hit Points
Speed
14
26
10 m

Attacks

  • Bitten creatures must succeed on a DC 10 Constitution Check or be poisoned, taking 2d4 damage as well

  • Bite: Melee Attack, +5 to hit, 1d8 + 3 damage



Wombats

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-1
+0
+1
-4
-1
+0
8
10
12
3
8
10
Armour Class
Hit Points
Speed
11
4
7.5 m

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage