Wildlife of Terrania

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Bears

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+4
+0
+3
-4
+1
-2
19
10
16
2
13
7
Armour Class
Hit Points
Speed
11
34
12.5 m

Attacks

  • Bears make two attacks per round: one with their bite and one with their claws

  • Bite: Melee Attack, +5 to hit, 1d8 + 4 damage

  • Claws: Melee Attack, +5 to hit, 2d6 + 4 damage



Birds (Gull)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-3
+4
+0
-4
-2
-2
4
18
10
3
6
7
Armour Class
Hit Points
Speed
12
8
20 m (fly)

Attacks

  • Peck: Melee Attack, +3 to hit, 1d1 damage



Birds (Small)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-5
+1
+0
-4
+1
-2
1
12
10
2
12
6
Armour Class
Hit Points
Speed
11
3
10 m (fly)

Attacks

  • Peck: Melee Attack, +2 to hit, 1d1 damage



Cats

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+2
+0
-4
+1
-2
3
15
10
3
12
7
Armour Class
Hit Points
Speed
12
2
12.5 m

Attacks

  • Claws: Melee Attack, +0 to hit, 1d1 damage



Chickens

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+0
-1
-4
+1
-3
3
10
8
2
12
4
Armour Class
Hit Points
Speed
10
2
7.5 m

Attacks

  • Peck: Melee Attack, +1 to hit, 1d4 - 2 damage



Cows

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+3
-1
+2
-4
+0
-2
16
8
14
2
10
6
Armour Class
Hit Points
Speed
10
22
12.5 m

Attacks

  • Ram: Melee Attack, +5 to hit, 1d6 + 3 damage



Deer

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+0
+3
+0
-4
+2
-3
11
16
11
2
14
5
Armour Class
Hit Points
Speed
13
4
15 m

Attacks

  • Bite: Melee Attack, +2 to hit, 1d4 damage



Dogs

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+0
+2
+1
-3
+1
+1
11
14
12
4
12
12
Armour Class
Hit Points
Speed
12
5
12.5 m

Attacks

  • Bite: Melee Attack, +2 to hit, 1d6 + 1 damage



Fish (River)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-3
+2
+0
-5
-2
-5
4
14
11
1
6
1
Armour Class
Hit Points
Speed
12
7
10 m (swim)

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Fish (Sea)

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-1
+1
+2
-5
-2
-5
8
12
14
1
6
1
Armour Class
Hit Points
Speed
12
9
7.5 m (swim)

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Horses

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+3
+0
+1
-4
+0
-2
16
10
12
2
11
7
Armour Class
Hit Points
Speed
10
13
20 m

Attacks

  • Hooves: Melee Attack, +5 to hit, 2d4 + 3 damage



Pigs

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+1
+0
+1
-4
-1
-3
13
11
12
2
9
5
Armour Class
Hit Points
Speed
10
5
10 m

Attacks

  • Perceiving danger, a pig will run away



Rabbits

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-5
+1
-2
-4
+0
-4
1
13
7
2
10
3
Armour Class
Hit Points
Speed
11
3
12.5 m

Attacks

  • Bite: Melee Attack, +3 to hit, 1d1 damage



Rats

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
-4
+0
-1
-4
+0
-3
2
11
9
2
10
4
Armour Class
Hit Points
Speed
10
1
5 m

Attacks

  • Bite: Melee Attack, +0 to hit, 1d1 damage



Sheep

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+1
+0
+0
-4
+0
-3
12
10
11
2
10
5
Armour Class
Hit Points
Speed
10
3
10 m

Attacks

  • Perceiving danger, a sheep will run away



Wolves

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
+1
+2
+1
-4
+1
-2
12
15
12
3
12
6
Armour Class
Hit Points
Speed
13
11
12.5 m

Attacks

  • If the target is a creature, it must succeed on a Normal Brawn Check or be knocked to the ground

  • Bite: Melee Attack, +4 to hit, 2d4 + 2 damage